
Their attacks are good for taking out bosses. It's best to use Peashooter, Kernel Corn, All-Star, Imp, Cactus, Captain Deadbeard and Foot Soldier. If they get too close you can use your Scurvy Scattershot to vanquish them easily. Using Captain Deadbeard is great to use against those Cacti! Sniping those Cacti afar will stop them getting to the flag. If you find yourself being overwhelmed, break out your Turbo Twister as a last resort. If any Weeds or Sunflowers sneak into the flag area, give them a one-two punch and you'll be fine. Use your long range weaponry against the Sunflowers, and strafe around the base of the flag to make yourself harder to hit. Super Brainz is good against Sunflowers and Weeds. This is one of the easiest waves, so the strategy isn't very complex. Their low health means that they can get vanquished pretty fast (easier with a scientist pocketing you). Imps can be useful, but only in their Z-Mechs. This combination will help to defeat the bosses for extended periods of time.

Preferably, have 2 Scientists/Sunflowers, a heavy hitting class like All-Star or Kernel Corn, and a supporting or all-around class like Engineer, Citron, Peashooter or Foot Soldier.

Having friends around to help is recommended to survive longer during the endless wave. Wait for it to get closer if you'd like to collect the coins. When a Champion comes, do not kill it close to it's base. JUST KIDDING! INSANE ENDLESS MODE!)Ī good way to tell where your enemies will come from is watching where the first Champion spawns, as they're usually surrounded.

Weed Attack! ( Well done minions, that flag makes us INVINCIBLE!) ( That flag reminds me of my pants.).In the multiplayer beta, it was unlocked from the beginning, possibly due to the fact that L.E.A.F. This mode is not actually unlocked from the start of the game the player must complete the Dave-bot 3000 mission " The Flag of Power." If the opposite side manages to take down the flag by staying in the circle for a long time without a player or one of their allies from the reinforcement crates, the game will end, and all bosses and enemies created by the Flag of Power will instantly be vanquished.

Zomboss has unleashed the last wave (a boss wave), they will start an endless mode, and an endless amount of AI foes will appear, from regular AI to AI bosses, just to see how long the player can hold the flag. After each wave, the player will be rewarded with lots of coins. In the middle of each wave, a reinforcement crate will be dropped in a random place on the battleground, and the player can break it to either get AI helpers or coins. Zomboss (depending on which side the player is on) will unleash waves of AI foes, from normal AI, AI heroes, Al champions to Al bosses. Four plant pots or Build-a-Bot stations will also appear to help the player protect the flag.Ĭrazy Dave or Dr. A large ring will appear around the flag, and the player must stay in the ring to ensure the flag stays up, as if they leave and an opponent is in the ring, the flag will start to lower. Once the player raises the flag, their damage will be tripled and their resistance to damage will be four times higher. The player, playing as a plant or zombie, can raise the flag in the middle of the map. Flag of Power is a new King of the Hill-inspired game mode in the Backyard Battleground and is located in the direct center of the map.
